You play as Regina, a
weapons expert who is on a mission with a small group to some research facility
in order to find out why communications have been shut off. While there you
discover that Dr. Kirk, a researcher long thought to be dead, is alive and
somewhere on this island and he has been working with some new scary technology
called “The Third Energy”. Of course, the research done by him has created
dinosaurs and in your pursuit of the truth you have to deal with a T-rex,
velociraptors, pterodactyls and more. These dinosaurs aren’t just re-skinned
zombies either, they pose quite a challenge.
The island itself is
nice to look at but you hardly get to explore it. There are a few scenes that
take you to the outskirts of the facility and it’s a nice change of scenery but
nothing more. Most of the game you’ll be exploring labs, administrative
offices, storage warehouses and more in the building. Surprisingly, this place
is designed so that these rooms never feel too repetitive. It’s pretty
suspenseful as you move throughout the building trying to sneak around
dinosaurs, blast them away, or use the environment in order to stop them. The
way they stalk you, sprint after you or dive on you can be terrifying. The
music sets the atmosphere accordingly. It is cold, often fast and building in
speed. The soundtrack adds another layer to the suspense as you play through
the game. Whether it’s a boss fight with the T-rex as he gnaws at you and
knocks you to the floor like you are nothing, or the velocriaptors chasing you
as you run for the next door, this game can scare.
The puzzles in the game
do get infuriating. There are a lot of times when back tracking must be done
and I had a hard time remembering where to go. Some of these puzzles are just
annoying because the developer wants you to have to run back through more
dinosaurs. Sometimes you have to put the pieces together or make key cards in
so many different rooms that things just got overly confusing. I find myself
wondering who would design an office like this! Of course, for every annoying
puzzle, there are codes to crack, keys to use, and puzzles that require you to
think rather than find an item. It’s actually got more interesting puzzles than
the average survival horror game and I was happy when they were doing more than
just having me run around the facility.
This game is a lot of
fun. It’s infuriating at times but also genuinely frightening and enjoyable. I
suggest any fan of survival horror to go back and play it if you feel the need
for some classic PS1 era gaming. For everyone else, please, pray with me. Let’s
get Dino Crisis revived and in the vein of Resident Evil 4. That sort of
gameplay would fit the Dino Crisis name perfectly. Regina needs another go.
Don’t let Dino Crisis 3 be the last one we get to play.
Below is a link to PS1 emulator, a ROM for the game and a link to buy it on Amazon for PC and PS1!













