Saturday, February 9, 2013

ROAM



Before I start writing this article it's important to point out that this game is development. I am going off of the features listed, the team experience described on the page and the videos they have released so far. Check it out on the kickstarter page linked below, which is already well past it's goal. With the huge amount of attention that we give DayZ it's no wonder that there are starting to be more games inspired by DayZ. Of course there aren't many of them doing well at the moment. War Z has been hated on by everyone in the entire gaming community and The Dead Linger is still extremely early in alpha. DayZ is definitely the best in the genre so far and the standalone is looking fantastic. ROAM however does things a bit differently. It takes the principles of Day Z and puts them in a procedurally generated world with a top down perspective that you can play coop with your friends.


While this might sound differently than DayZ substantially it keeps the core principles that it and games like Project Zomboid have accrued. It is all about survival, scavenging the city and finding food, supplies, water, weapons and more. Based upon how nice or murderous you are people will react differently to you in the game and some will fire at you on site or some might fear you.
Roam has also placed a large emphasis on being able to build forts and put buildings together. You can barricade a building and craft many different items. The world is planned to get increasingly difficult as well making those early stages of gathering, building, crafting and scavenging all the more important. Zombies even mutate randomly making them more varied and difficult to combat.


Combat is planned to utilize a unique aiming system, a wide variety of traps and strategy in order to make your attacks quiet and not draw attention. You'll want to collect specialized professional survivors in order to make things easier for you as well such as a doctor or a marine. While the online is limited to only 4 players at once, leaving some to be desired, it is nice to have the ability to get special NPC's. Of course, not all of them are going to be friendly.


I know this game is early in its Kickstarter however the features described sound incredible, the videos already show a great deal of progress especially when it comes to the base-building and the crafting which, for me, is one of the most interesting parts. If you aren't leery to back a Kickstarter these days then you can get in on the action for 15 dollars and there are many tiers to pick from with extra goodies as well.
If you love horror, love zombies, love survival games and are looking for something a bit refreshing in the genre then I'd give Roam a look. It may be early in it's development but I am very excited to see it come out and happy to have backed it.




No comments:

Post a Comment