If you haven't played it yet, now is your time to get hooked on Telltale's The Walking Dead. A great example on how to get people engaged in a game with minimal controls over your character, or anything really except a few choices here and there, your mostly sitting along for the ride slowly directing it in a direction, a dark bleak direction full of angst and unhappiness, but a good one still.
Now is your chance for a limited time t get your hands on it if you own a Xbox and have Xbox Live, don't miss out on this golden opportunity.
-Atlas
Friday, December 28, 2012
Thursday, December 27, 2012
New Dead Space 3 trailer: The Story So Far
"How did an engineer get caught in up in a battle with the Necromorph plague? Catch up on the thrilling story now."
Wednesday, December 26, 2012
The Thing: A cult classic worth revisiting
It has been over a decade since The Thing came out on PS2, PC and Xbox. It's been over 30 years since the John Carpenter movie was released and it continues to stand as one of the most iconic and inventive horror movies of all time. While you've probably seen or at least heard of the movie you might have missed the game. If you did this might be a great time to go back because the Thing wasn't just a standard movie game, it was an inventive survival horror experience and a lot of fun to boot.
Mery X-mas From Atlas & Sean
MERRY X-MAS from Atlas & Sean @
thelonesurvivor.co
Me and Sean would like to take a second to wish you a great holiday seasons, our best wishes and please stay safe and consume in moderation.
and the winner of the FREE IVAN & MARTIN CONTEST ISSS.....
MGRAH3723!!!! I will pm you later with your prize sorry for the delay you know with christmas & all.
A big thank you to my Chief Writer Sean Bills for posting all these great articles, we will be back in the new year stronger than ever with reviews, previews, articles, lets play videos, survivor fashion and much much more.
btw we now have instagram so add us away
@thelonesurvivor
Best Wishes
-Atlas
Wednesday, December 19, 2012
Pathologic - This game might make you sick
Pathologic is a Russian game that came out in 2005 and was made by the Ice-Pick
Lodge. It got a huge amount of attention there and in the UK winning many
different awards and even getting a few game of the year awards. I had never
heard about it until a few months ago and think it needs to be shared. If you
haven’t heard of the game yet it’s about a horrible disease that befalls a town
you are returning to. You play one of the three characters, The Bachelor, The
Haruspex or the Devotress. Each of them have their own abilities and it causes
you to play the game differently.
What sets the game apart from so many others is the real
chance of failure and the fact that people aren’t always being sweet to you.
You aren’t pampered in Pathologic and things aren’t handed to you by friendly
quest givers. It took me forever to find out I can find food in the trash and
right after arriving in the town there were these obnoxious guys who were
running up to me and beating me up because I had supposedly committed a crime
before the start of the game. It was brutal! As I progressed and started going
through the storyline it didn’t get much nicer either.
Playing Pathologic is a bit like playing a really clunky
version of Fallout 3. You get quests, fight villains, complete objectives
around town, and trade items to certain characters and try to get everyone you
can on your good side. The game shines because the decisions you make are much
more crucial than they are in games like Fallout and your struggle to survive
and try to do the right thing for the people around you is truly a struggle.
I still haven’t beaten Pathologic although I am trying.
My first run got to the point where I didn’t know how to survive at all and
finally just decided to call it quits and return to start a new game another day. It was hell of
a game though and the atmosphere is heavy and pale. The color palette adds to
this atmosphere and it reminds me of some low budget post-apocalyptic film.
Everything is dusty, dirty and weird and most of the characters are sickly,
angry and unattractive. It’s not a pretty game and as you work so hard to solve
this ailment and trade bullets for food and scavenge the trash for items you
wonder if it is even worth it to save these people. It makes you really loathe
the town in some way.
This game isn’t going to scare you with monsters but it
might scare you as it changes the way you think about the environment you are
in. It makes you ask the question “is this world worth saving”? I got so fed up
with my situation the first time around I answered no but I definitely won’t be
taking the game off of my hard drive anytime soon.
Pathologic is available at a number of different venues
the most accessible one being GamersGate. Hopefully we will see it on Steam
sometime but you can’t shake a stick at $10 for a game like this anyway.
Tuesday, December 18, 2012
The War Z Now On Steam
So out of the woods...The War Z came out on steam yesterday, so i you haven't cop it by now you should. It's not the perfect zombie apocalypse Titovdamus promised us but it'll do in the mean time if you don't have dayz. I'm speaking a little fast here, the war z is not a bad game, it's just missing alot of it's core features so that's why it's hard for me to recommend it, but for 15$ yeah it's not that bad of a deal.
While you make up your mind here's the trailer:
While you make up your mind here's the trailer:
-Atlas
Friday, December 14, 2012
Routine: Non-linear scares will keep you guessing on the moon
Most horror games are like
scary movies where they build up incrementally and then try to shock
you with whatever is creeping behind that closet door or hiding under
the bed. You'll see the dead bodies you'll hear the radio go silent
and then you'll start exploring until those encounters that make you
jump do actually occur. It takes a lot of talent to script these
events just as it does to put a movie together but unlike a film
games have some more creative choices. They can be a player driven
experience and don't need to show everyone the same clips. Routine is
one of the first horror games looking to take advantage of that fact
and offer players a unique horror experience.
In Routine you find yourself on a moon-base exploring it in first person. You start to get scraps of the storyline by exploring and searching each different room on this base and trying to piece together what happened since you are now seemingly alone. Soon enough though you start to realize there is something here and it might not be human. There's something in these dark corridors stalking you and reacting to your movements and that is why the game is so important to survival horror fans. You don't just react to the monster it reacts to you. These fights will not be scripted and your journey won't be scripted.
In Routine you find yourself on a moon-base exploring it in first person. You start to get scraps of the storyline by exploring and searching each different room on this base and trying to piece together what happened since you are now seemingly alone. Soon enough though you start to realize there is something here and it might not be human. There's something in these dark corridors stalking you and reacting to your movements and that is why the game is so important to survival horror fans. You don't just react to the monster it reacts to you. These fights will not be scripted and your journey won't be scripted.
Aaron Foster was recently
interviewed at PCGamer and had a very interesting quote that should
get you interested if you haven't already been following the games
development. “Most
horror games are extremely linear in their design because they need
to set up these scenes for the player to get scared. There are a few
exceptions, but the ones that are are very simple and streamlined.
The scary thing about a horror movie or game is that not knowing, not
knowing what’s going to happen, or who it is, or what it is and I
really want to try and make sure that we don’t spoil too much.”
There
will be some scripted moments in the game but this is surely going to
be one of the most open horror games ever made. Perhaps it will lead
to more procedurally generated horror games depending on how well it
goes but so far all the media we've seen have been fantastic.
The
atmosphere of the game is fantastic as well. It's a mix between the
dark corridors of Alien and the sprawling labyrinth that we see in
the likes of 2001. The aesthetics of the game look to be coming from
classic 70's sci-fi where we started to see less of a sparkly future
and more of a gritty realistic view like those in Alien or Blade
Runner.

Below
is a trailer you can watch and the game has already been green-lit so
expect to see it on Steam somewhere in the near future.
Thursday, December 13, 2012
Metro Last Light - Survivors & Genesis Trailers
Since Metro: Last Light's release is approaching very quickly THQ has release a slew metro last light trailers. The newest one named "genesis" & three "survivors" trailers, he preacher, the model & the commander. All explaining or showing us just a little tiny bit more of the game & gameplay.
Wednesday, December 12, 2012
The Lone Survivor: Jasper Byrne Mixes Music and Madness
The Lone Survivor: Jasper Byrne Mixes Music and Madness
Lone Survivor popped up on Steam last April and it was quite a surprise for anyone who enjoys survival horror. While it plays like a 2D version of Silent Hill there is much more to the game than just simple nostalgia. The games artwork is fantastic, the game play is tight and simple with an emphasis on survival rather than on combat. You have to explore, unravel the plot, solve basic puzzles while trying to keep our protagonist happy either through the use of pills, food, video games, books or whatever else you find lying around.
Labels:
Jasper Byrne,
Lone Survivor,
ps3,
psvita,
steam
Tuesday, December 11, 2012
The Last Of Us Get's Box & Release Date
Naughty Dog's latest game just got slated for a May 7th 2013 release date, usually know for the Uncharted or Crash Bandicoot franchises ND latest entry steers clear from the well lit streets.
Labels:
apocalypse,
Atlas,
co op,
cordiceps,
ellie,
fungal,
joel,
love,
naughty dog,
survival horror,
the last of us,
uncharted
Monday, December 10, 2012
Dementium 2 Just Got A Behind the Scenes Vid
Once more we get inside of the head of William Redmoor and its usually a dark damp scary place but not this time. This time we get to visit the offices of Renegade Kid and find out what are some of the differences between the original ds from 2010 and the upcoming pc port that is due out for next year.
Labels:
dementium 2,
ds,
fps horror,
nintendo,
pc,
renegade kid,
survival horror
Sunday, December 9, 2012
You will release a CRY OF FEAR
Mild Spoilers: Monster descriptions.
Over a decade since us gamers were graced with the release of the original Half-Life game and we still are seeing mods made for it. Modding has always been a huge part of Valve games and it’s been hugely beneficial to gaming as a whole. It leads to games like counter strike, team fortress and more. Lately it’s been a great place for authentic survival horror games. Since survival horror isn’t the hottest genre lately it’s nice to see modders filling in the gaps. There’s Slender, Dead Snow and many others but for me the one that really opened my eyes was Cry of Fear.
Labels:
cry of fear,
half life,
mod,
moddb,
survival horror,
valve
Help Free Ivan & Martin Draw (Win A Copy Of Arma 2 CO & the PMC dlc)
As you must have already heard Arma 3 developers Ivan Buchta & Martin Pezlar have been
imprisoned in Greece on bogus charges...even the Czech president stepped to ask that his citizen's case be passed as quickly as possible.
Friday, December 7, 2012
Dead State - XCOM and Zombies
Dead State might as well be X-ZOM
… and that certainly isn’t a bad thing. Turn based games are very enjoyable but none of them have ever grabbed me as much as XCOM has. The original UFO is one of the best games ever made and while it is a science fiction strategy game it does pray on your senses and causes you to feel afraid. Anyone who has played the original can tell you the tension you feel when you’re on a terror mission and Chryssalids (pictured below) come out from the shadows. It’s scary. Even your units panic and it simulates a real life crisis in a way most other games never touch.
Labels:
dead,
double bear,
rpg,
squad,
state,
turn based,
x com,
zombies
Wednesday, December 5, 2012
The War Z Goes In Beta & 2013 Predictions According To TITOVDAMUS
Hello WARZers, sorry for the lack of updates recently I've been very busy running the www.backinthedayz.ca community & abusing my new found love GEEKY IRC chat. http://chat.mibbit.com/#backinthedayz.ca that's were the party's at while I'm at work.
Titovdamus has come through with another Vision of the future, Beta for The War Z means, new playable characters, clan chat, tag support, new purchasable items & last but not least we can finally access the rest of the Colorado map!
So that means no more pre-purchase named packages, so the OGs that were there at the start can keep their Original SWAG. Instead of having survivalist package names they're now 15$/25$/50$ respectively.
Here's the list of what Titovdamus has in store for us next year :
Tuesday, December 4, 2012
Big Thank You To Bohemia Interactive
THANK YOU
from
&
Your generosity has not gone unnoticed, thanks to you we will have more servers up running Dayz or Arma2.
FREE IVAN & MARTIN
help Ivan & Martin get out of Greek jail
to see how you can make a difference
-Atlas
Labels:
arma,
arma 2,
Arma 3,
bi studios,
bohemia,
dayz,
interactive,
military simulation,
mmo survival,
zombies
Saturday, December 1, 2012
Stealth Horror Game Dark Gets New Screens
New kid on the block Dark just got some gorgeous new screens, but the more I look at them the more they make me think of the next Splinter Cell game so... I don't know it might be just me but when a new IP starts to look like and old burnt out one ... It's usually not a good sign.
Head over to www.getintothedark.com to see what's up & let me know what you think about it.
-Atlas
New Dementium II Pc/Mac trailer
As more information is unveiled about this game, the weaker my sanity grows. I feel like William Redmoor and I just woke up at Bright Dawn: treatment facility, my vision is blurry ... shadows keep passing me by. The last things I remember before waking up was a Doctor studying my head, then nothing it all went dark.
-Atlas
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